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Post by justjoekingg on Jan 20, 2021 13:13:25 GMT -5
This is what I currently use, but I feel like our dino's are virtually unkillable when it comes to the health they have and they deal insane amounts of damage. I've lowered the health and damage for (Tamed) which is how much they gain when you spend your rank up points into those stats I've lowered it for (Tamed)-Add which is the flat bonus they gain when you successfully tame them, is that the one i should lower even more than the others? Tamed Affinity on the other hand is how much stronger it gets from how effectively you tame the dino, like feeding it only kibble for example. Should that be lowered even more? I'd rather most wild wino's pose a bigger threat than us taming a dino and it already being capable of being an absolute monster. It's my understanding if I increase the Wild stat even further, that would also make our dino's stronger when we tame them since we get stats based on their wild stats? Are some of those things supposed to be disabled entirely?
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