Post by remliv on Sept 12, 2020 13:57:56 GMT -5
I have a issue, I can't join or see my server on ark.
Ip:89.160.76.231:27025
Server port:7783
I have portforwarded the private ip and the ports: 27025, 7783.
I am only hosting one server, I have checked the firewall it should not be a problem because Ark Server Manager automaticly fixes the firewall.
Log:
Setting breakpad minidump AppID = 346110
[2020.09.12-17.39.57:026][ 0]LogMemory: Platform Memory Stats for WindowsServer
[2020.09.12-17.39.57:026][ 0]LogMemory: Process Physical Memory: 76.44 MB used, 76.44 MB peak
[2020.09.12-17.39.57:026][ 0]LogMemory: Process Virtual Memory: 60.05 MB used, 60.18 MB peak
[2020.09.12-17.39.57:026][ 0]LogMemory: Physical Memory: 3684.09 MB used, 8111.52 MB total
[2020.09.12-17.39.57:026][ 0]LogMemory: Virtual Memory: 4468.40 MB used, 134217728.00 MB total
[2020.09.12-17.39.57:528][ 0]ARK Version: 313.19
[2020.09.12-17.39.57:528][ 0]PID: 9440
[2020.09.12-17.52.56:079][ 0]Primal Game Data Took 776.44 seconds
[2020.09.12-17.53.08:287][ 0]SteamSocketsOpenSource: gethostname failed ()
[2020.09.12-17.54.11:849][ 0]Server Initializing with BattlEye Anti-Cheat Protection. If you do not wish to use BattlEye, please launch with -NoBattlEye
[2020.09.12-17.54.11:850][ 0]BattlEye successfully started.
[2020.09.12-17.54.11:852][ 0]bEnableMeshBitingProtection is True
[2020.09.12-17.54.12:165][ 0]Server: "Ark Test 1454646" has successfully started!
[2020.09.12-17.54.12:200][ 0]2020.09.12_17.54.12: Force respawning Wild Dinos!
[2020.09.12-17.54.13:419][ 0]Commandline: TheIsland?listen?MultiHome=xxx.xxx.x.xx?Port=7783?QueryPort=27025?MaxPlayers=70?AllowCrateSpawnsOnTopOfStructures=True -UseBattlEye -forcerespawndinos -servergamelog -servergamelogincludetribelogs -ServerRCONOutputTribeLogs -useallavailablecores -usecache -NoDinos -crossplay -PublicIPForEpic=89.160.76.231 -nosteamclient -game -server -log
[2020.09.12-17.54.13:419][ 0]Full Startup: 858.16 seconds (BP compile: 0.00 seconds)
[2020.09.12-17.54.13:419][ 0]Number of cores 4
Ip:89.160.76.231:27025
Server port:7783
I have portforwarded the private ip and the ports: 27025, 7783.
I am only hosting one server, I have checked the firewall it should not be a problem because Ark Server Manager automaticly fixes the firewall.
Log:
Setting breakpad minidump AppID = 346110
[2020.09.12-17.39.57:026][ 0]LogMemory: Platform Memory Stats for WindowsServer
[2020.09.12-17.39.57:026][ 0]LogMemory: Process Physical Memory: 76.44 MB used, 76.44 MB peak
[2020.09.12-17.39.57:026][ 0]LogMemory: Process Virtual Memory: 60.05 MB used, 60.18 MB peak
[2020.09.12-17.39.57:026][ 0]LogMemory: Physical Memory: 3684.09 MB used, 8111.52 MB total
[2020.09.12-17.39.57:026][ 0]LogMemory: Virtual Memory: 4468.40 MB used, 134217728.00 MB total
[2020.09.12-17.39.57:528][ 0]ARK Version: 313.19
[2020.09.12-17.39.57:528][ 0]PID: 9440
[2020.09.12-17.52.56:079][ 0]Primal Game Data Took 776.44 seconds
[2020.09.12-17.53.08:287][ 0]SteamSocketsOpenSource: gethostname failed ()
[2020.09.12-17.54.11:849][ 0]Server Initializing with BattlEye Anti-Cheat Protection. If you do not wish to use BattlEye, please launch with -NoBattlEye
[2020.09.12-17.54.11:850][ 0]BattlEye successfully started.
[2020.09.12-17.54.11:852][ 0]bEnableMeshBitingProtection is True
[2020.09.12-17.54.12:165][ 0]Server: "Ark Test 1454646" has successfully started!
[2020.09.12-17.54.12:200][ 0]2020.09.12_17.54.12: Force respawning Wild Dinos!
[2020.09.12-17.54.13:419][ 0]Commandline: TheIsland?listen?MultiHome=xxx.xxx.x.xx?Port=7783?QueryPort=27025?MaxPlayers=70?AllowCrateSpawnsOnTopOfStructures=True -UseBattlEye -forcerespawndinos -servergamelog -servergamelogincludetribelogs -ServerRCONOutputTribeLogs -useallavailablecores -usecache -NoDinos -crossplay -PublicIPForEpic=89.160.76.231 -nosteamclient -game -server -log
[2020.09.12-17.54.13:419][ 0]Full Startup: 858.16 seconds (BP compile: 0.00 seconds)
[2020.09.12-17.54.13:419][ 0]Number of cores 4