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Post by spikeydragoon on May 16, 2018 19:18:40 GMT -5
To add modded stuff do the following. You can have more than one .gamedata file to keep your mods separate. So if you like this pass it along to your favorite mod devs and have them create one for their mod. (Or save them the work and do it for them just let them know so the can update it when adding new stuff)
2:Copy then rename the file to whatever the mod is for make sure to leave the .gamedata as this is important. Example StructuresPlus.gamedata. 3:Edit the .gamedata file using a program like notepad++ and fill out the examples with your modded data. 4:Close ASM. 5:Go to your dataDirectory folder and create a folder called GameData. 6: Put your .gamedata file in this newly created GameData folder. DO NOT put your file in the ServerManagers Gamedata folder as it will get deleted and cause problems. 7:Open ASM and enjoy having all your modded data in asm to edit like you can with vanilla items.
Notes: Again DO NOT put the .gamedata files in the ServerManager GameData folder as this will cause problems. When editing the file keep the format or things wont work. DO NOT remove or rename the "Application": "ark", line or it will not work. ASM will only read the file if it contains this line. If you need a working example feel free to look at the GameData files in the ServerManagers install folder however DO NOT edit or delete these files as it will cause problems and and changes made will get deleted auto.
Question: Why should i use this? Answer: This will allow you and modders to add stuff to be able to use ALL ASM features with as if they where vanilla items. So it will make things easier for you to edit in future. This also allows things to be added without waiting for us Devs to patch it in making it a very flexable system.
Be sure to give bletch some love for adding this system into ASM.
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