Post by AceOfSpades55(registeredname) on Jul 11, 2015 17:59:32 GMT -5
Sorry had to do this as guest as the login is not redirecting back to the forums with me logged in....
I am the type of person you guys wrote this great program for yet I still need a bit more hand holding please.
I want to run 2 mods downloaded from steam workshop on my dedicated server I run.(shared dedicated and personal ark game) So I have copied my mod folder into my server contents folder the path for that is B:\ARKserver\ShooterGame\Content\Mods inside are two folders(mods) with the numbers "478525616" and "478736056" and two loose files with the same numbers but with .mod as an ending.
My ark server manager command line is B:\StmCMD\Servers\ShooterGame\Binaries\Win64\ShooterGameServer.exe TheIsland?QueryPort=27015?MultiHome=192.168.1.6?RCONEnabled=true?RCONPort=32330?MaxPlayers=8?Port=7777?listen -nosteamclient -game -server -log
I have nothing added via additional args now that rcon is a clicky on the server manager so it is blank.
What would the additional arg line to make these 2 mods work? Thank you for you patience and writing a program like this for half-ass knowledgable people like myself hehe.
For multiple mods. I have this setup with the tool,
In the map field (/Game/Mods/485347671/StrateraVis?/Game/Mods/478525616/AllColorDinosMod?/Game/Mods/480991353/DF?) In the additional arguments field (ModId=485347671?ModId=478525616?ModId=48091353?)
Currently testing and will update if all mods are operational. The theory is the ? is a break point in the launcher, so using them with each argument should work.
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