Just an update for you. I have just tried out the new ARK mod updater. Can;t say I am impressed, but for the majority on non ASM users that want basic mod update functionaility, good enough.
Anyway, I just turned it on, on one of my profiles and this is what it does.
1. Ark now has it's own version of SteamCMD - <server root folder>\Engine\Binaries\ThirdParty\SteamCMD\Win64 2. When the option is turned on, as the server starts, it spawns a steamcmd process to update ALL mods. The window is visible if you start the server manually. 3. It downloads ALL mods first. 4. It then deletes the servers mod folder and recreates it - <server root folder>\ShooterGame\Content\mods 5. It then copies ALL the downloaded mod into the new mods folder.
This is good from a corruption stand point. ALL mods are recopied and ALL old mods are removed.
It is bad from the stand point of my auto updating in that, it deletes the 'lastupdatedasm.txt' file from each mod, so every time my auto updater is run, it will ALWAYS update the mods and restart the server.
So, just an FYI for other forum users - if they want to use ASM update features, they need to turn off the ARK update feature. They cannot be run together, WILDCARD blows away the files needed for mine to work effectively.
Because we need to answer NEW questions. Asking questions that have already been answered takes time away from developing ASM into the best server manager possible.
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The ARK Server Manager is provided free of charge for all legal use. The source code is freely available on GitHub. See the Release Information forum for more information.